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Create a new language to communicate from the Stone Age until the Futuristic Age.
Rewrite the future with overwhelming magic. Also included: a music CD and trick-taking excellence.
Knock twice. A climbing-puzzle game where you build a house of your own.
I'm sick, but I'm fine. Witches work for a hypothetical courier delivery service, "amajon". Don't break your back!
Play out the proper spell cards without consulting one another to complete missions.
Gather your players and hit back at the Crazy Pitching Octopus.
Out-do your opponent while presenting them with gifts.
Collect trick cards to manipulate trump and other players' scores.
Play the best creatures by rank or color and try to get rid of your cards first.
Navigate the rough waters of politics and collect cards with balance!
A trick-taking game of flying, flipping, & trying not to soar into the hot, hot sun.
Play a hand of cards backwards and forwards, trying to place the same each time.
Frank's Zoo is a climbing card game where big animals scare the smaller, as players try to empty their hands the fastest!